Changelog : v3
LOTS of CHARACTERS » Devlog
Changelog v3
Added
- Explosive projectiles now travel through some props
Inspired by http://bit.ly/2EYNDRg (Grenade Props mod)
- New character: DRIP (remade)
- New character: SHIFTER
SLIDE
- Added slide reticle
- The slide-arrow-display-thingy is now the player outline color
To-do
- Re-do Mask, Bard and Slide
- More suggested characters
- Finish sprites for Pyro
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LOTS of CHARACTERS
Adds a of characters to Nuclear Throne
Status | In development |
Category | Game mod |
Author | oinkratpig |
Tags | Nuclear Throne Together, ntt-area, ntt-race |
More posts
- Changelog: RELOADED v1.4Aug 25, 2020
- Changelog: RELOADED v1.3Nov 08, 2019
- Changelog: RELOADED v1.2Oct 22, 2018
- Changelog: RELOADED v1.1Oct 21, 2018
- Changelog: RELOADED v1Oct 07, 2018
- Changelog : v12Jun 20, 2018
- Changelog : v11Jun 18, 2018
- Changelog : v10Apr 03, 2018
- Changelog : v9.1Mar 17, 2018
- Changelog : v9Mar 17, 2018
Comments
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This is a nice mod, I have played it a bit with someone in coop. Few notes,
Bard:
Knight:
Slide:
I tried to hastily workaround coop issues with Bard by storing some things in global arrays and moving ammo->brilliance conversion from destroying nearby chests/ammo packs to subtracting pack-worth of ammo when there's enough. This also makes Lucky Shot actually do something for the character. paste
Hi! Thanks for the feedback! :)
First, I'd like to say that Bard, Mask and Slide were made when I was just learning GML / modding, so their code (and the characters themselves) can be pretty gross. I plan on re-doing them soon.
Edit: Also, thank you. Nuclear Throne Together is amazing, and modding helped me get into Gamemaker. You're awesome.
Bard
• Yeah, I agree there's a lot of things wrong with him. He'll hopefully be much better when I clean him up.
Knight
• The rhino skin effect was initially on purpose, but I agree that it may be better without it. I'll change it.
• The ammo being available to purchase is intended for multiplayer, but it may be best to get rid of it for singleplayer. I'll hide / change it next update.
• I forgot about renaming the "sword upgrade" to "weapon upgrade."
• I wholly agree with removing the gun, actually, and I don't really know why I added it, to be honest.
Dash
• Thanks!
• "Get excited" means that Dash's fire-rate increases for a short duration after using his active ability. I'll explain / re-word that in the mod.
The subtracting-ammo-to-generate-brilliance is much better than what I had before, thanks!